We just released an interesting update on the platform that will radically change the user experience in-game!
We have just released an important update on the platform to enhance the experience of The Nemesis users and get new people involved through 3 new features.
The first big news is about the introduction of the EXP concept related to NFT assets and avatars.
Three of The Nemesis games will be the main hub of this cool feature: RC-NITRO, Parkour Games and Treasure Hunts. The skill and NFT asset’s level increases or decreases based on game results. By leveling up through determined dynamics, users can earn chests with common and/or rare rewards. Specifically:
- RC-NITRO: users can upgrade the DRIVE skill and the NFT RC-NITRO car’s level bar in a race if they rank between the 1st and 5th position and lose NFT RC-NITRO car’s EXP if they reach last place in any mode (except for Time Attack). In the Single Player vs BOT mode they can earn a chest with rewards only if they reach the following level of skill. In the Multiplayer mode users could be rewarded also if they win a race. The last RC-NITRO mode, Time Attack, is pretty particular because the users can earn a drop only if they enhance the time of the leaderboard.
- PARKOUR GAME: at the end of the Parkour run, the users gain useful EXP in order to reach the following MOVEMENT skill level. There’s no asset bar in this game and if a user breaks the best time record they will be rewarded with an extra chest drop.
- TREASURE HUNTS: Once users complete the puzzle, they gain useful EXP in order to reach the following PUZZLE skill level. There’s no asset bar in this game and if a user breaks the best time record will be rewarded with an extra chest drop.
The experience gained in the Multiplayer mode of RC-NITRO is also determined by the Companion equipped. The companion has the function of a multiplier and the value can vary from a x1 up to x2.
COMPANION DOJO UPDATE
The Companion owners will be able to train their asset up to level 100. At the end of the match, the Companion level will increase if the user wins and downgrades in case of losing against a BOT or a Player. Users won’t be rewarded anymore with chests after a win in order to stimulate the community to be even more dynamic and enjoy all the platform’s experiences.
DROP SYSTEM: NEW REWARDS
News also regarding the DROP SYSTEM! There will be new types of cards inside the chests with new items. We let users discover on the platform what they could gain. Only one spoiler: you won’t find only food, weapons and tools cards!
At the moment there are 2 types of chest and the content of every chest has rules of random generation based on the type of chest the player is unwrapping, but with the same structure:
- COMMON: 3 cards
- RARE: 3 cards
Hope to see you on The Nemesis’ platform enjoying these new updates!
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